Bug IDProductVersionTypePriorityStatusDuplicate IDSubmit Time
551Deadburg1.4.3eCrashHighActive5152022-02-17 11:11:40

The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at ZombieBlocks.BoxicEntity.InSolidBoxCheck(Vector3 pos, Dictionary`2 terrainDict,
Edit
The given key was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at ZombieBlocks.BoxicEntity.InSolidBoxCheck(Vector3 pos, Dictionary`2 terrainDict, Dictionary`2 definitionDict) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\Physics\BoxicsEntity.cs:line 3568
   at ZombieBlocks.BoxicEntity.RunBoxCheckAndTryToMove(Vector3 stepMovement, Vector3 desiredMovement, InteractingAxis intersectAxis, GameTime gameTime, Dictionary`2 terrainDict, Dictionary`2 definitionDict, Int32& recursiveCount) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\Physics\BoxicsEntity.cs:line 1483
   at ZombieBlocks.BoxicEntity.ProcessBoxics(GameTime gameTime, Dictionary`2 terrainDict, Dictionary`2 definitionDict) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\Physics\BoxicsEntity.cs:line 1218
   at ZombieBlocks.BoxicEntity.UpdateBoxics(GameTime gameTime, Dictionary`2 terrainDict, Dictionary`2 definitionDict, DroppedManager droppedManager) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\Physics\BoxicsEntity.cs:line 947
   at ZombieBlocks.BoxicEntity.UpdateLogic(GameTime gameTime, Boolean isNight, Dictionary`2 terrainDict, Dictionary`2 definitionDict, DroppedManager droppedManager, Boolean runByServer) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\Physics\BoxicsEntity.cs:line 470
   at ZombieBlocks.BoxicZombie.UpdateLogic(GameTime gameTime, Boolean isNight, Dictionary`2 terrainDict, Dictionary`2 definitionDict, DroppedManager droppedManager, Boolean runByServer) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\NPCs\Zombies\BoxicZombie.cs:line 1062
   at ZombieBlocks.NetworkedGameplayScreen.UpdateEntitiesRedux_BoxicZombies_NormalUpdate(GameTime gameTime, BoxicZombie zombie, GameTerrainDefinition tDef) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\Screens\NetworkedGameplayScreen.cs:line 21551
   at ZombieBlocks.NetworkedGameplayScreen.UpdateEntitiesRedux_BoxicZombies(GameTime gameTime) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\Screens\NetworkedGameplayScreen.cs:line 21500
   at ZombieBlocks.NetworkedGameplayScreen.UpdateEntitiesRedux() in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\Screens\NetworkedGameplayScreen.cs:line 21398
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