Exception of type 'System.OutOfMemoryException' was thrown.
at ZombieBlocks.NetworkedGameplayScreen.LoadTerrain() in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\Screens\NetworkedGameplayScreen.cs:line 2735
Starting my game in host
got into the game and zombie was attacking
I fought back and hit with crowbar and then it freeze and game crashed....
Reported By: 76561198258422208
OS Version
Microsoft Windows NT 6.2.9200.0
CPU
AMD Ryzen 5 2600X Six-Core Processor
fileuploads/file_732_GameLog.txt17/03/2022 13:02:27 - Steam Init Attempt
17/03/2022 13:02:27 - Steam Init Success
SteamStatAndAchievementController Initialized
17/03/2022 13:02:27 - ScreenManager AddScreen ZombieBlocks.PressAnyKeyUIScreen
StatAndAchieveWatcherComponent Initialized
17/03/2022 13:02:28 - InputHandlerComponent Initialized
17/03/2022 13:02:28 - PlayerViewportController Initialized
17/03/2022 13:02:28 - PlayerManagerComponent Initialized
17/03/2022 13:02:34 - ScreenManager RemoveScreen ZombieBlocks.PressAnyKeyUIScreen
17/03/2022 13:02:34 - ScreenManager AddScreen ZombieBlocks.MainMenuUIScreen
17/03/2022 13:02:43 - ScreenManager RemoveScreen ZombieBlocks.MainMenuUIScreen
17/03/2022 13:02:43 - ScreenManager AddScreen ZombieBlocks.MultiplayerMenuUIScreen
17/03/2022 13:02:45 - ScreenManager RemoveScreen ZombieBlocks.MultiplayerMenuUIScreen
17/03/2022 13:02:45 - ScreenManager AddScreen ZombieBlocks.ResumeGameUIScreen
17/03/2022 13:02:49 - ScreenManager RemoveScreen ZombieBlocks.ResumeGameUIScreen
17/03/2022 13:02:49 - ScreenManager AddScreen ZombieBlocks.CreateCityUIScreen
17/03/2022 13:02:49 - CustomNetworkSession Constructor
17/03/2022 13:02:49 - CustomNetworkSession Activate
17/03/2022 13:02:49 - CustomNetworkSession AddLocalGamer
17/03/2022 13:02:51 - ScreenManager RemoveScreen ZombieBlocks.CreateCityUIScreen
17/03/2022 13:02:51 - HeadlessServer Initialized
17/03/2022 13:02:53 - HeadlessServer AddLocalClient.ClientJoined
17/03/2022 13:02:53 - NetworkedGameplayScreen Construction Started
17/03/2022 13:02:53 - ScreenManager AddScreen ZombieBlocks.NetworkedGameplayScreen
17/03/2022 13:02:53 - ScreenManager AddScreen ZombieBlocks.PlayerChatUIScreen
17/03/2022 13:02:53 - ScreenManager AddScreen ZombieBlocks.GameLoadingUIScreen
17/03/2022 13:02:53 - HeadlessServer UpdateClientJoined.ClientInfoSent
17/03/2022 13:03:10 - NetworkedGameplayScreen UpdateWaitingForFullLoad.WaitingForPlayerId
17/03/2022 13:03:11 - ScreenManager RemoveScreen ZombieBlocks.GameLoadingUIScreen
17/03/2022 13:03:11 - NetworkedGameplayScreen UpdateWaitingForPlayerId.SendingClientStatePackets
17/03/2022 13:03:11 - NetworkedGameplayScreen UpdateSendingClientStatePackets.WaitingForPostLoadReady
17/03/2022 13:03:11 - HeadlessServer UpdateClientInfoAck.ClientStateReceived
17/03/2022 13:03:17 - HeadlessServer UpdateClientStateReceived.ClientDataSent
17/03/2022 13:03:17 - NetworkedGameplayScreen UpdateWaitingForPostLoad.ReadyToSpawn
17/03/2022 13:03:17 - HeadlessServer UpdateIncomingNetworkActionList_ClientReadyToSpawn.ClientSpawnReady
17/03/2022 13:03:17 - HeadlessServer UpdateClientSpawnReady.ClientSpawned
17/03/2022 13:03:43 - ScreenManager AddScreen ZombieBlocks.PlayerDiedUIScreen
17/03/2022 13:03:49 - ScreenManager RemoveScreen ZombieBlocks.PlayerDiedUIScreen
17/03/2022 13:03:49 - ScreenManager AddScreen ZombieBlocks.GameLoadingUIScreen
17/03/2022 13:03:49 - NetworkedGameplayScreen UpdateWantingToRespawn.WaitingForFullLoadComplete
17/03/2022 13:03:49 - NetworkedGameplayScreen Unload
17/03/2022 13:03:49 - CustomNetworkSession Dispose
17/03/2022 13:03:49 - HeadlessServer Dispose
17/03/2022 13:03:49 - Steam Shutdown
17/03/2022 13:03:49 - HeadlessServer Dispose