Incorrect base def for zombie load error
at ZombieBlocks.ObjectsRegionFileV2.ReadZombieData(Int32 gameIndex, Int32 loadIndex, GameTerrainDefinition baseDef) in C:\Users\teamt\Documents&
Edit
Incorrect base def for zombie load error
at ZombieBlocks.ObjectsRegionFileV2.ReadZombieData(Int32 gameIndex, Int32 loadIndex, GameTerrainDefinition baseDef) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\RegionFileSystem\ObjectRegionFile.cs:line 1166
at ZombieBlocks.ObjectsRegionFileV2.ReadRegionData(Int32 gameIndex, Int32 loadIndex, GameTerrainDefinition tDef, DroppedManager droppedManager) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\RegionFileSystem\ObjectRegionFile.cs:line 794
at ZombieBlocks.Terrain.TerrainIO.LoadAndReadObjectRegionFile(Int32 gameIndex, Int32 loadIndex, ObjectsRegionFileV2 regionFile, GameTerrainDefinition tDef, DroppedManager droppedManager) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\Terrain\TerrainIO.cs:line 345
at ZombieBlocks.HeadlessServer.UpdateGameLoads() in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\Networking\DedicatedServer\HeadlessServer.cs:line 1044
at ZombieBlocks.HeadlessServer.Update(GameTime gameTime) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\Networking\DedicatedServer\HeadlessServer.cs:line 744
at Microsoft.Xna.Framework.Game.Update(GameTime gameTime)
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at ZombieBlocks.Program.Main(String[] args) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\Program.cs:line 82
OS Version
Microsoft Windows NT 6.2.9200.0
CPU
Intel(R) Core(TM) i5-9400F CPU @ 2.90GHz
GPU
NVIDIA GeForce GTX 1660 Ti
fileuploads/file_765_GameLog.txt19/03/2022 12:39:08 PM - Steam Init Attempt
19/03/2022 12:39:08 PM - Steam Init Success
SteamStatAndAchievementController Initialized
19/03/2022 12:39:08 PM - ScreenManager AddScreen ZombieBlocks.PressAnyKeyUIScreen
StatAndAchieveWatcherComponent Initialized
19/03/2022 12:39:08 PM - InputHandlerComponent Initialized
19/03/2022 12:39:08 PM - PlayerViewportController Initialized
19/03/2022 12:39:08 PM - PlayerManagerComponent Initialized
19/03/2022 12:39:11 PM - ScreenManager RemoveScreen ZombieBlocks.PressAnyKeyUIScreen
19/03/2022 12:39:11 PM - ScreenManager AddScreen ZombieBlocks.MainMenuUIScreen
19/03/2022 12:39:12 PM - ScreenManager RemoveScreen ZombieBlocks.MainMenuUIScreen
19/03/2022 12:39:12 PM - ScreenManager AddScreen ZombieBlocks.ResumeGameUIScreen
19/03/2022 12:39:15 PM - CustomNetworkSession Constructor
19/03/2022 12:39:15 PM - CustomNetworkSession Activate
19/03/2022 12:39:15 PM - CustomNetworkSession AddLocalGamer
19/03/2022 12:39:15 PM - ScreenManager RemoveScreen ZombieBlocks.ResumeGameUIScreen
19/03/2022 12:39:15 PM - HeadlessServer Initialized
19/03/2022 12:39:16 PM - HeadlessServer AddLocalClient.ClientJoined
19/03/2022 12:39:16 PM - NetworkedGameplayScreen Construction Started
19/03/2022 12:39:16 PM - ScreenManager AddScreen ZombieBlocks.NetworkedGameplayScreen
19/03/2022 12:39:16 PM - ScreenManager AddScreen ZombieBlocks.PlayerChatUIScreen
19/03/2022 12:39:16 PM - ScreenManager AddScreen ZombieBlocks.GameLoadingUIScreen
19/03/2022 12:39:16 PM - HeadlessServer UpdateClientJoined.ClientInfoSent
19/03/2022 12:39:19 PM - NetworkedGameplayScreen UpdateWaitingForFullLoad.WaitingForPlayerId
19/03/2022 12:39:19 PM - ScreenManager RemoveScreen ZombieBlocks.GameLoadingUIScreen
19/03/2022 12:39:19 PM - NetworkedGameplayScreen UpdateWaitingForPlayerId.SendingClientStatePackets
19/03/2022 12:39:19 PM - NetworkedGameplayScreen UpdateSendingClientStatePackets.WaitingForPostLoadReady
19/03/2022 12:39:20 PM - HeadlessServer UpdateClientInfoAck.ClientStateReceived
19/03/2022 12:39:20 PM - NetworkedGameplayScreen Unload
19/03/2022 12:39:20 PM - CustomNetworkSession Dispose
19/03/2022 12:39:20 PM - HeadlessServer Dispose
19/03/2022 12:39:20 PM - Steam Shutdown
19/03/2022 12:39:20 PM - HeadlessServer Dispose