Incorrect base def for zombie load error
at ZombieBlocks.ObjectsRegionFileV2.ReadZombieData(Int32 gameIndex, Int32 loadIndex, GameTerrainDefinition baseDef) in C:\Users\teamt\Documents&
Edit
Incorrect base def for zombie load error
at ZombieBlocks.ObjectsRegionFileV2.ReadZombieData(Int32 gameIndex, Int32 loadIndex, GameTerrainDefinition baseDef) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\RegionFileSystem\ObjectRegionFile.cs:line 1152
at ZombieBlocks.ObjectsRegionFileV2.ReadRegionData(Int32 gameIndex, Int32 loadIndex, GameTerrainDefinition tDef, DroppedManager droppedManager) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\RegionFileSystem\ObjectRegionFile.cs:line 780
at ZombieBlocks.Terrain.TerrainIO.LoadAndReadObjectRegionFile(Int32 gameIndex, Int32 loadIndex, ObjectsRegionFileV2 regionFile, GameTerrainDefinition tDef, DroppedManager droppedManager) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\Terrain\TerrainIO.cs:line 345
at ZombieBlocks.HeadlessServer.UpdateGameLoads() in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\Networking\DedicatedServer\HeadlessServer.cs:line 1044
at ZombieBlocks.HeadlessServer.Update(GameTime gameTime) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\Networking\DedicatedServer\HeadlessServer.cs:line 744
at Microsoft.Xna.Framework.Game.Update(GameTime gameTime)
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at ZombieBlocks.Program.Main(String[] args) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\Program.cs:line 82
Reported By: 76561198996040807
OS Version
Microsoft Windows NT 6.2.9200.0
CPU
Intel(R) Core(TM) i3-4170 CPU @ 3.70GHz
GPU
Intel(R) HD Graphics 4400
fileuploads/file_727_GameLog.txt2022-03-17 12:35:31 AM - Steam Init Attempt
2022-03-17 12:35:32 AM - Steam Init Success
SteamStatAndAchievementController Initialized
2022-03-17 12:35:32 AM - ScreenManager AddScreen ZombieBlocks.PressAnyKeyUIScreen
StatAndAchieveWatcherComponent Initialized
2022-03-17 12:35:32 AM - InputHandlerComponent Initialized
2022-03-17 12:35:32 AM - PlayerViewportController Initialized
2022-03-17 12:35:32 AM - PlayerManagerComponent Initialized
2022-03-17 12:35:47 AM - ScreenManager RemoveScreen ZombieBlocks.PressAnyKeyUIScreen
2022-03-17 12:35:47 AM - ScreenManager AddScreen ZombieBlocks.MainMenuUIScreen
2022-03-17 12:35:49 AM - ScreenManager RemoveScreen ZombieBlocks.MainMenuUIScreen
2022-03-17 12:35:49 AM - ScreenManager AddScreen ZombieBlocks.ResumeGameUIScreen
2022-03-17 12:35:53 AM - CustomNetworkSession Constructor
2022-03-17 12:35:53 AM - CustomNetworkSession Activate
2022-03-17 12:35:53 AM - CustomNetworkSession AddLocalGamer
2022-03-17 12:35:53 AM - ScreenManager RemoveScreen ZombieBlocks.ResumeGameUIScreen
2022-03-17 12:35:53 AM - HeadlessServer Initialized
2022-03-17 12:35:56 AM - HeadlessServer AddLocalClient.ClientJoined
2022-03-17 12:35:56 AM - NetworkedGameplayScreen Construction Started
2022-03-17 12:35:56 AM - ScreenManager AddScreen ZombieBlocks.NetworkedGameplayScreen
2022-03-17 12:35:57 AM - ScreenManager AddScreen ZombieBlocks.PlayerChatUIScreen
2022-03-17 12:35:57 AM - ScreenManager AddScreen ZombieBlocks.GameLoadingUIScreen
2022-03-17 12:35:57 AM - HeadlessServer UpdateClientJoined.ClientInfoSent
2022-03-17 12:36:11 AM - NetworkedGameplayScreen UpdateWaitingForFullLoad.WaitingForPlayerId
2022-03-17 12:36:11 AM - ScreenManager RemoveScreen ZombieBlocks.GameLoadingUIScreen
2022-03-17 12:36:11 AM - NetworkedGameplayScreen UpdateWaitingForPlayerId.SendingClientStatePackets
2022-03-17 12:36:11 AM - NetworkedGameplayScreen UpdateSendingClientStatePackets.WaitingForPostLoadReady
2022-03-17 12:36:11 AM - HeadlessServer UpdateClientInfoAck.ClientStateReceived
2022-03-17 12:36:11 AM - HeadlessServer UpdateClientStateReceived.ClientDataSent
2022-03-17 12:36:11 AM - NetworkedGameplayScreen UpdateWaitingForPostLoad.ReadyToSpawn
2022-03-17 12:36:11 AM - HeadlessServer UpdateIncomingNetworkActionList_ClientReadyToSpawn.ClientSpawnReady
2022-03-17 12:36:11 AM - HeadlessServer UpdateClientSpawnReady.ClientSpawned
2022-03-17 12:39:05 AM - ScreenManager AddScreen ZombieBlocks.PlayerInventoryUIScreen
2022-03-17 12:39:45 AM - ScreenManager RemoveScreen ZombieBlocks.PlayerInventoryUIScreen
2022-03-17 12:42:20 AM - ScreenManager AddScreen ZombieBlocks.PlayerInventoryUIScreen
2022-03-17 12:42:40 AM - ScreenManager RemoveScreen ZombieBlocks.PlayerInventoryUIScreen
2022-03-17 12:42:40 AM - ScreenManager AddScreen ZombieBlocks.PauseMenuUIScreen
2022-03-17 12:42:40 AM - ScreenManager RemoveScreen ZombieBlocks.PauseMenuUIScreen
2022-03-17 12:42:41 AM - ScreenManager AddScreen ZombieBlocks.PauseMenuUIScreen
2022-03-17 12:42:42 AM - ScreenManager RemoveScreen ZombieBlocks.PauseMenuUIScreen
2022-03-17 12:43:45 AM - ScreenManager AddScreen ZombieBlocks.PauseMenuUIScreen
2022-03-17 12:43:46 AM - ScreenManager AddScreen ZombieBlocks.GenericDialogUIScreen
2022-03-17 12:43:47 AM - ScreenManager RemoveScreen ZombieBlocks.GenericDialogUIScreen
2022-03-17 12:43:48 AM - ScreenManager RemoveScreen ZombieBlocks.PauseMenuUIScreen
2022-03-17 12:43:48 AM - ScreenManager AddScreen ZombieBlocks.PauseMenuUIScreen
2022-03-17 12:43:48 AM - ScreenManager RemoveScreen ZombieBlocks.PauseMenuUIScreen
2022-03-17 12:43:49 AM - ScreenManager AddScreen ZombieBlocks.MainMenuUIScreen
2022-03-17 12:43:49 AM - ScreenManager RemoveScreen ZombieBlocks.NetworkedGameplayScreen
2022-03-17 12:43:49 AM - NetworkedGameplayScreen Unload
2022-03-17 12:43:49 AM - CustomNetworkSession Dispose
2022-03-17 12:43:49 AM - HeadlessServer Dispose
2022-03-17 12:43:49 AM - ScreenManager RemoveScreen ZombieBlocks.PlayerChatUIScreen
2022-03-17 12:43:49 AM - ScreenManager RemoveScreen ZombieBlocks.MainMenuUIScreen
2022-03-17 12:43:49 AM - ScreenManager AddScreen ZombieBlocks.ResumeGameUIScreen
2022-03-17 12:43:50 AM - ScreenManager AddScreen ZombieBlocks.GenericDialogUIScreen
2022-03-17 12:43:51 AM - ScreenManager RemoveScreen ZombieBlocks.GenericDialogUIScreen
2022-03-17 12:43:52 AM - ScreenManager RemoveScreen ZombieBlocks.ResumeGameUIScreen
2022-03-17 12:43:52 AM - ScreenManager AddScreen ZombieBlocks.CreateCityUIScreen
2022-03-17 12:43:52 AM - CustomNetworkSession Constructor
2022-03-17 12:43:53 AM - CustomNetworkSession Activate
2022-03-17 12:43:53 AM - CustomNetworkSession AddLocalGamer
2022-03-17 12:44:12 AM - ScreenManager RemoveScreen ZombieBlocks.CreateCityUIScreen
2022-03-17 12:44:12 AM - HeadlessServer Initialized
2022-03-17 12:44:12 AM - HeadlessServer AddLocalClient.ClientJoined
2022-03-17 12:44:12 AM - NetworkedGameplayScreen Construction Started
2022-03-17 12:44:12 AM - ScreenManager AddScreen ZombieBlocks.NetworkedGameplayScreen
2022-03-17 12:44:12 AM - ScreenManager AddScreen ZombieBlocks.PlayerChatUIScreen
2022-03-17 12:44:12 AM - ScreenManager AddScreen ZombieBlocks.GameLoadingUIScreen
2022-03-17 12:44:12 AM - HeadlessServer UpdateClientJoined.ClientInfoSent
2022-03-17 12:44:14 AM - NetworkedGameplayScreen UpdateWaitingForFullLoad.WaitingForPlayerId
2022-03-17 12:44:14 AM - ScreenManager RemoveScreen ZombieBlocks.GameLoadingUIScreen
2022-03-17 12:44:14 AM - NetworkedGameplayScreen UpdateWaitingForPlayerId.SendingClientStatePackets
2022-03-17 12:44:14 AM - NetworkedGameplayScreen UpdateSendingClientStatePackets.WaitingForPostLoadReady
2022-03-17 12:44:14 AM - HeadlessServer UpdateClientInfoAck.ClientStateReceived
2022-03-17 12:44:14 AM - HeadlessServer UpdateClientStateReceived.ClientDataSent
2022-03-17 12:44:14 AM - NetworkedGameplayScreen UpdateWaitingForPostLoad.ReadyToSpawn
2022-03-17 12:44:14 AM - HeadlessServer UpdateIncomingNetworkActionList_ClientReadyToSpawn.ClientSpawnReady
2022-03-17 12:44:14 AM - HeadlessServer UpdateClientSpawnReady.ClientSpawned
2022-03-17 12:47:08 AM - ScreenManager AddScreen ZombieBlocks.PlayerInventoryUIScreen
2022-03-17 12:47:45 AM - ScreenManager RemoveScreen ZombieBlocks.PlayerInventoryUIScreen
2022-03-17 12:51:05 AM - ScreenManager AddScreen ZombieBlocks.PlayerInventoryUIScreen
2022-03-17 12:51:10 AM - ScreenManager RemoveScreen ZombieBlocks.PlayerInventoryUIScreen
2022-03-17 12:53:11 AM - NetworkedGameplayScreen Unload
2022-03-17 12:53:11 AM - CustomNetworkSession Dispose
2022-03-17 12:53:11 AM - HeadlessServer Dispose
2022-03-17 12:53:11 AM - Steam Shutdown
2022-03-17 12:53:11 AM - HeadlessServer Dispose