Bug IDProductVersionTypePriorityStatusDuplicate IDSubmit Time
77Crawlers and Brawlers1.4.4cCrashHighActive
2018-04-09 16:51:04

Object reference not set to an instance of an object. at Microsoft.Xna.Framework.Graphics.OpenGLDevice.DeleteTexture(IGLTexture texture) at Microsoft.Xna.Framework.Graphics.OpenGLDevice.AddDispo
Edit
Object reference not set to an instance of an object.
   at Microsoft.Xna.Framework.Graphics.OpenGLDevice.DeleteTexture(IGLTexture texture)
   at Microsoft.Xna.Framework.Graphics.OpenGLDevice.AddDisposeTexture(IGLTexture texture)
   at Microsoft.Xna.Framework.Graphics.Texture.Dispose(Boolean disposing)
   at Microsoft.Xna.Framework.Graphics.GraphicsResource.Dispose()
   at Microsoft.Xna.Framework.Graphics.GraphicsDevice.Dispose(Boolean disposing)
   at Microsoft.Xna.Framework.GraphicsDeviceManager.Dispose(Boolean disposing)
   at Microsoft.Xna.Framework.GraphicsDeviceManager.System.IDisposable.Dispose()
   at Microsoft.Xna.Framework.Game.Dispose(Boolean disposing)
   at Microsoft.Xna.Framework.Game.Dispose()
   at DungeonCrawler.Program.Main(String[] args)
Hardware +
Duplicates
Hardware Survey
CnB 1.4.5
06/04/2018
CnB 1.4.5a
10/30/2018
Notes